Woelk, Prof. Dr.-Ing. Felix
Agile development methods & human-machine interactionAgile Development Methods and Human-Machine Interaction
24149 Kiel
Room: C12-1.83
AREA OF EXPERTISE: Agile development methods & human-machine interaction
INSTITUTE: Institute of Applied Computer Sciences
- Dean of the faculty of Computer Science and Electrical Engineering
- Study course management in Media Engineering (with Prof. Dr. Heidi Kjär)
- Management of the interdisciplinary laboratory for immersion research (with Prof. Dr. Patrick Rupert-Kruse)
- Member of the Convention of the Faculty of Computer Science and Electrical Engineering (since 2018)
- Member of the UAS Kiel senate (2020 - 2022)
OFFICE HOURS:
- During the semester: Thursday from 10:15 to 11:45 hrs, in my office, prior registration via email requested, zoom appointments possible
- ATTENTION: No office hours on Sept. 15th 2022
- IDW & semester break: Only in urgent cases by appointment
Lectures
- Agile Entwicklungsmethoden (AEM - MIng, Ini)
- Usability Engineering (UEG - MIng, Ini; from summer semester 22 with the name HCI)
- Augmented- und Virtual Reality (AVR - MIng)
- Scientific procedure (WIA - Ini, neu)
- Programming (PRG - MIng)
- Pose Estimation for Mapping, VR & AR Tracking (MI142 - MIE)
Projects & Thesis
Information about thesis projects:
- Choice of thesis topic (with thesis proposal description)
- Guideline for student final projects
- Information about the colloquium
Possible topics for thesis projects and other projects:
- Suggestions for topics are available here and on the bulletin board in front of my office
My own area of interest covers agile development methods, mobile development, virtual and augmented reality.
Advice for master’s theses:
- Choice of topic for master’s thesis (incl. description of thesis proposal)
- Requirements for master's degree
- Thesis guidelines
Your own topics:
I will be happy to supervise theses with your own topic suggestions, however, please be aware of the specific requirements for a degree as summarized in the documents above.
My own area of interest covers agile development methodologies, mobile development, virtual and augmented reality.
Please note the official FAQ of the faculty (German only - so far).
LINK Laboratory
LINK – interdisciplinary laboratory for immersion research
It’s a laboratory for research, reception and development purposes. Students from the faculties of media and computer science and electrical engineering have the opportunity to do their research in the analysis, applicability and development of new media technologies and its content.
Please click here to visit the website.
Vita
- 2017 - now: Fachhochschule Kiel Professur für Agile Entwicklungsmethoden und Mensch-Maschine Interaktion
- 2010 - 2016: Yxlon International GmbH, Hamburg Projektleiter & Direktor SPS Entwicklung
- 2007 - 2010: Vision N GmbH, Kiel Gründer und CTO
- 2001 - 2008: Christian-Albrechts-Universität zu Kiel Informatik, Dissertation "Visual Detection of Independently Moving Objects by a Moving Monocular Observer", Prof. Dr. Reinhard Koch
- 1995 - 2000: Christian-Albrechts-Universität zu Kiel Physik, Diplom "Signaldetektion bei verrauschten Markov-Prozessen", Prof. Dr. Ulf-Peter Hansen